Two new dungeons were added, though one has far more content than the other. ![]() The only other online function promises downloadable items, but at the time of this writing, nothing has been made available yet. ![]() You can choose your favorite photograph, doll it up with stickers, filters, and a border if you choose, then share it online or via StreetPass for other DQVIII players to download and comment on. This photo mode is also integrated into the StreetPass functions of DQVIII, which is fun, even though it doesn’t seem to have much of a purpose. Unfortunately you’re limited to 100 photos in your album, so eventually you’ll have to delete some pictures before you can take more. There are over 140 challenges to meet, and the rewards are well worth the time you put in. This sidequest is more fun than you might think and it encourages you to look at the world of DQVIII in a different way, seeking out golden slime statues, sightseeing, or trying to capture a monster’s idle animation on film. After meeting Cameron in Port Prospect, you’ll see challenges pop up whenever you enter a new area and can earn rewards once you meet the requirements. You’re able to take pictures from the very beginning of the game by pressing the start button, but you won’t have a reason to do so until a few hours in. You might find that a mix of AI and player-controlled characters works best for you, and DQVIII encourages such experimentation.Īpart from the changes to combat and cartography, the new feature you’ll encounter soonest is Cameron Obscura’s photography challenge, and this, too, is integrated quite well. The AI controlled characters are reactive, so they can change their commands to heal a character that’s taken a heavy hit before a human player would be able to do so. I found that it was easiest to set the party to auto until I came up against a boss since the AI is good enough to take care of most encounters, though it does have a tendency to overkill some minor enemies. If you’d like more control, you can always choose the inputs yourself, or just control a single character if you prefer. Once hostilities begin, you can double the battle speed and set your party to fight using a number of preset behaviors, making combat a breeze. ![]() Being able to see and avoid monsters on the world map and in dungeons takes a lot of the randomness out of random encounters, and is a feature I wish all RPGs had. Speaking of battle, it’s been streamlined considerably over other versions, and this is the feature that helps modernize Dragon Quest VIII most. If you’re looking for the cracks they’ll show up, but if you don’t think about it too much the new characters are both very enjoyable additions to the team, and are a breath of fresh air when it’s time to battle. I did notice during one sequence that Red disappeared, though this was handwaved away by Yangus, who said that she could “take care of herself” while the rest of the party was imprisoned. They show up in cutscenes when appropriate and have occasional voice lines. Once you do beat him, you’ll unlock the brand new Rank X battles in the arena, though how these can be beaten is beyond me at this point.įor the most part, the two new characters are integrated well. Expect it to take a couple of hours and some serious exploration to complete this sidequest if you want Morrie on your team. The monster arena is a fun sidequest, but this is no minor task, requiring you to seek out and defeat some very tough monsters. You’ll encounter him fairly early on, but I was shocked to find that he won’t join your party until you best him in the arena, meaning that you have to clear the Rank S challenge. If you’ve played DQVIII before, you may remember Morrie as the flamboyant owner and operator of the monster battling arena. ![]() Red the bandit queen will join your team automatically after a plot event, but Morrie requires a lot more effort to recruit. Fortunately, everyone gets the same amount of experience whether they’re actively battling or not, so once they join, you can choose the party composition you like and stick with it. Both characters will enter your game at level 35, regardless of how high or low the rest of your team is, so it can be hard for the newcomers to keep pace with the rest of the party. Both characters had roles to play in the original version of DQVIII, but the four main characters are well balanced even without the additions. What surprised me most was just how late into the game each of them is recruited. It may be considered a spoiler (though it’s featured pretty heavily in Nintendo’s marketing) that there are two new playable characters in the 3DS version.
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